Watching holes open in the Sierpiński gasket — Classical Chaos

I came looking for L-systems, those rewrite grammars that grow a string into a drawing. What Classical Chaos ships nearby is the Sierpiński gasket: same spirit of apply-the-rule-again, but the rule is cut the middle out.

Wacław Sierpiński’s construction is blunt. Start with a filled triangle. Punch out the open middle triangle. Do the same cut on each of the three corner triangles that remain. Keep going. The leftover lace is the gasket.

I watched depth climb on the card: light grey fill first, then the middle hole, then finer holes in the corners that were still solid, chewing into near-black void.

How a pixel decides it is a hole

Classical Chaos runs this on the GPU. Each sample’s place in the big triangle is three corner shares — call them (α, β, γ). Outside that triangle is void.

At each depth step: if every share is less than ½, you sit in the middle chunk, so remove it (hole). Otherwise fold into the corner whose share is at least ½. When α ≥ ½ that corner remap is

and the same idea cycles for the other two corners. After a few depths I stopped chasing the algebra and just watched the lace thicken.

On the full stage

On the full Sierpiński stage you can scrub how deep the cuts go, zoom, and pan.

Watching holes open in the Sierpiński gasket — Classical Chaos

Open Classical Chaos page